Go语言学习14-常见任务

内置的 JSON 解析

利用反射实现, 通过 FieldTag 来标识对应的 json 值

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type BasicInfo struct {
Name string `json:"name"`
Age int `json:"age"`
}
type JobInfo struct {
Skills []string `json:"skills"`
}
type Employee struct {
BasicInfo BasicInfo `json:"basic_info"`
JobInfo JobInfo `json:"job_info"`
}
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// embedded_json_test.go
var jsonStr = `{
"basic_info":{
"name":"Mike",
"age":30
},
"job_info":{
"skills": ["Java", "Go", "C"]
}
}`

func TestEmbeddedJson(t *testing.T) {
e := new(Employee)
err := json.Unmarshal([]byte(jsonStr), e)
if err != nil {
t.Error(err)
}
fmt.Println(*e)
if v, err := json.Marshal(e); err == nil {
fmt.Println(string(v))
} else {
t.Error(err)
}
}

更快的 JSON 解析

EasyJSON 采用代码生成而非反射

安装

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go get -u github.com/mailru/easyjson/...

使用

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easyjson -all <结构定义>.go

HTTP Server

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func main() {
http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
fmt.Fprintf(w, "Hello World!")
})
http.HandleFunc("/time/", func(w http.ResponseWriter, r *http.Request) {
t := time.Now()
timeStr := fmt.Sprintf("{\"time\": \"%s\"}", t)
w.Write([]byte(timeStr))
})

http.ListenAndServe(":8080", nil)
}

路由规则

  • URL 分为两种,末尾是 / :表示一个子树,后面可以跟其他子路径; 末尾不 是 /,表示一个叶子,固定的路径

    以/ 结尾的 URL 可以匹配它的任何子路径,比如 /images 会匹配 /images/cute-cat.jpg

  • 它采用最长匹配原则,如果有多个匹配,一定采用匹配路径最长的那个进行处

  • 如果没有找到任何匹配项,会返回 404 错误

Default Router

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func (sh serverHandler) ServeHTTP(rw ResponseWriter, req *Request) {
handler := sh.srv.Handler
if handler == nil {
handler = DefaultServeMux
}
if req.RequestURI == "*" && req.Method == "OPTIONS" {
handler = globalOptionsHandler{}
}
handler.ServeHTTP(rw, req)
}

构建Restful服务

更好的Router

https://github.com/julienschmidt/httprouter

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func Hello(w http.ResponseWriter, r *http.Request, ps httprouter.Params) {  
fmt.Fprintf(w, "hello, %s!\n", ps.ByName("name"))
}

func main() {
router := httprouter.New() router.GET("/", Index)
router.GET("/hello/:name", Hello)

log.Fatal(http.ListenAndServe(":8080", router))
}

面向资源的架构(Resource Oriented Architecture)

In software engineering, a resource-oriented architecture (ROA) is a style of software architecture and programming paradigm for supportive designing and developing software in the form of Internetworking of resources with “RESTful” interfaces.

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type Employee struct {
ID string `json:"id"`
Name string `json:"name"`
Age int `json:"age"`
}

var employeeDB map[string]*Employee

func init() {
employeeDB = map[string]*Employee{}
employeeDB["Mike"] = &Employee{
ID: "e-1",
Name: "Mike",
Age: 35,
}
employeeDB["Rose"] = &Employee{
ID: "e-2",
Name: "Rose",
Age: 45,
}
}

func Index(w http.ResponseWriter, r *http.Request, _ httprouter.Params) {
fmt.Fprint(w, "Welcome!\n")
}

func GetEmployeeByName(w http.ResponseWriter, r *http.Request, ps httprouter.Params) {
qName := ps.ByName("name")
var (
ok bool
info *Employee
infoJson []byte
err error
)
if info, ok = employeeDB[qName]; !ok {
w.Write([]byte("{\"error\":\"Not Found\"}"))
return
}
if infoJson, err = json.Marshal(info); err != nil {
w.Write([]byte(fmt.Sprintf("{\"error\":,\"%s\"}", err)))
return
}
w.Write(infoJson)
}

func main() {
router := httprouter.New()
router.GET("/", Index)
router.GET("/employees/:name", GetEmployeeByName)

log.Fatal(http.ListenAndServe("localhost:8080", router))
}